Author Topic: Small World  (Read 4133 times)

Particle_Man

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Small World
« on: May 16, 2010, 11:18:27 pm »
A nice simple game with a twist.  You play fantasy races with special powers (mix and match so you don't repeat that often) and conquer territories to get victory points.  But you can send your race into decline (where it gets weaker, but still hangs around for a while and can still get VP for you) and next turn deploy a whole new race (usually you only have one "in decline" race at a time, max).  So part of the game is figuring out when you are over-extended or getting beaten badly and should go into decline.

The game also is locked in at 10 turns, so it has a built in time limit.  The rules seem simple enough.  And the art is pretty.  :)

2-5 players.

I got distracted - I was going to get Battlestar Galactica, then saw Shadows over Camelot (which also has the hidden traitor feature in a cooperative game, but has a fantasy flavour that I prefer to sci-fi) but then the same company has Small World (which doesn't have a traitor feature or a cooperative aspect).  I am fickle!  :)
« Last Edit: May 17, 2010, 09:25:08 am by Particle_Man »
Game MASter that is comPLETEly unfair!

Rubycheeks Loveglow

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Re: Small World
« Reply #1 on: May 17, 2010, 03:01:43 am »
That sounds like a cool game. Someone should bring it to the club sometime.

As for Camelot, we've played that a few times, but I think I prefer BSG, personally.

Espie

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Re: Small World
« Reply #2 on: May 23, 2010, 01:44:24 am »
I was rather unimpressed when I played it personally, heh.
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Particle_Man

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Re: Small World
« Reply #3 on: May 23, 2010, 09:34:11 am »
Well I got to play Small World with friends repeatedly at an all-nighter last night, and a couple days before that.

I think it works very well.  The trick is not to get too attached to a particular race, and know when to cut your losses and go into decline and bring in a new race.  Everyone that played it with me liked it, and the only complaint I heard was that waiting for one's turn was annoying (but that was the first game when we were all learning the rules).

One thing I liked is that it had a set number of turns, and then people counted their victory points (which they keep hidden until the end).  In other games, where one tries to be the first to get to X victory points, the game always seems interrupted to me somehow.

The game plays for 2-5 players with a different board for 2, 3, 4 and 5 players games.  Their are 11 races and 14 powers that mix and match.

I do not regret my purchase and I highly recommend that the execs purchase the game for the club.
Game MASter that is comPLETEly unfair!

Becky

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Re: Small World
« Reply #4 on: May 25, 2010, 04:31:57 pm »
The Execs will want to play it and see if it is a worthy investment, so after the summer is over if you can bring ti in or sonmething we can test it out.

Particle_Man

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Re: Small World
« Reply #5 on: May 26, 2010, 09:59:39 pm »
No problem!  :)
Game MASter that is comPLETEly unfair!

Espie

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Re: Small World
« Reply #6 on: May 27, 2010, 10:59:48 am »
Should Alex vanish off the face of the earth for some reason, possibly because Alexs are obviously in decline, Drexoll has a store copy that people can freely try out.
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Particle_Man

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Re: Small World
« Reply #7 on: May 27, 2010, 11:33:58 pm »
possibly because Alexs are obviously in decline

All the more reason for those of you naming your future children "Alex" - a good name for any gender!   :)
Game MASter that is comPLETEly unfair!

Espie

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Re: Small World
« Reply #8 on: May 29, 2010, 12:08:02 am »
If I had kids, fates forbid, I'd have to go for an obscure name, heh.
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v3ck

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Re: Small World
« Reply #9 on: May 29, 2010, 12:39:28 am »
If I had kids, fates forbid, I'd have to go for an obscure name, heh.
Your firstborn can be a Korean-ized tribute to his father: Augusteok.

Particle_Man

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Re: Small World
« Reply #10 on: July 17, 2010, 10:46:05 am »
And now I have all three expansions to Small World.  :)
Game MASter that is comPLETEly unfair!

Scott

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Re: Small World
« Reply #11 on: September 12, 2010, 10:07:08 pm »
Or perhaps a different korenization :augustolisk

Espie

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Re: Small World
« Reply #12 on: September 13, 2010, 04:28:01 pm »
The augustolisk would be an over costed unit with the ability to change your player color on a whim. Wouldn't really do anything else, heh.
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